On page two of the character sheet, you will find the following fields that describe your aspects:

  • This is my motivation for adventure
  • This always gets me into trouble
  • This event shaped my outlook on life
  • These are my roots
  • This is how I appear to others
  • People tell these rumors about me

These sections describe your character's background and current appearance. Filling them can help you to really flesh out your character.

You start the game with one motivation for adventure, but you may develop additional motivations during the game and they may also change at some point. Whenever you have satisfied one of your motivations in a meaningful way, you gain 1 drive counter (convince the other people at the table that if it was meaningful).

Whenever your aspect This Always Gets Me Into Trouble actually gets you into non-trivial trouble, you gain 1 drive counter.