Vigor and Focus

Vigor and focus are expendable resources you may spend to amplify your ability checks. Assigning AP to certain abilities increases the maximum vigor or focus of your character. Both resources replenish when resting.

Some of your actions cost either vigor or favor. If you have depleted your vigor reserves, you pay the cost by taking that amount of damage instead. Likewise, if you have no focus left, you pay the cost by taking that amount of stress instead.

You cannot have more vigor or focus than your corresponding maximum.

Amplifying Ability Checks

When making an ability check, you may pay any amount of vigor or focus (depending on the ability) to gain a bonus of the same amount to the dice roll. You cannot spend more than 10 of any combination of vigor and focus on a single roll this way.

Vigor is spent to amplify physical and combat ability checks (except shooting). Focus is spent to amplify mental ability checks or shooting checks.

Maximum Vigor

Your maximum vigor is equal to 3 plus the sum of the modifiers of the following abilities:

  • Athletics
  • Dexterity
  • Toughness

Maximum Focus

Your maximum focus is equal to 3 plus the sum of the modifiers of the following abilities:

  • Awareness
  • Reasoning
  • Willpower