When travelling, you may roll to determine what kind of events transpire and what kind of places the party finds. This may vary in different environments.
It is recommended to roll once for each half day of travel.
% | Event | Examples | Type |
---|---|---|---|
1-5 | Hunting opportunity (small) | Rabbit | Survival |
6-9 | Hunting opportunity (medium) | Pig | Survival |
10 | Hunting opportunity (large) | Elk, bear | Survival |
11-16 | Foraging opportunity (meager) | Berries | Survival |
17-20 | Foraging opportunity (adequate) | Fruit | Survival |
21 | Foraging opportunity (bountiful) | Nuts, mushrooms | Survival |
22 | Foraging opportunity (mind-altering) | Magic mushrooms | Mysticism |
23-28 | Herbs (common) | Survival | |
29-31 | Herbs (uncommon) | Survival | |
32 | Herbs (rare) | Survival | |
33-35 | Site of reverence | Shrine, statue, fairy ring | Mysticism |
36 | Site of sanctity | Sacred tree, spirit dwelling, stone circle | Mysticism |
37-47 | Cold water source | River, lake, pond | Rest |
48 | Hot water source | Hot springs | Rest |
49-54 | Simple shelter | Ditch, Trees, Rocks | Rest |
55 | Adequate shelter | Cave, ruin | Rest |
56-59 | Simple tools | Hammer | Finding |
60-63 | Equipment | Weapon, shield | Finding |
64-67 | Trinkets | Charm | Finding |
68-70 | Valuables | Coins, jewelry | Finding |
71 | Encounter | Strange creature guarding a mystical item | Finding |
72 | Special Items | Treasure map, book | Finding |
73-78 | Stray domestic animal (small) | Chicken | Finding |
79-82 | Stray domestic animal (medium) | Sheep | Finding |
83 | Stray domestic animal (large) | Cow | Finding |
84-97 | Weather change (mild) | Sunshine, fair wind | Weather |
98-100 | Weather change (harsh) | Heavy rain, dense fog, hail, snow, storm | Weather |
Version | 2024.11.11 |